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|
| 2 |
|
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use std::collections::HashMap; |
| 4 |
|
| 5 |
use bytemuck::{Pod, Zeroable}; |
| 6 |
use swash::GlyphId; |
| 7 |
use wgpu::util::DeviceExt; |
| 8 |
|
| 9 |
use crate::{ |
| 10 |
atlas::{AtlasSlot, GlyphAtlas}, |
| 11 |
shaper::{FontId, PRIMARY, Shaper}, |
| 12 |
}; |
| 13 |
|
| 14 |
|
| 15 |
#[derive(Debug, Clone, Copy)] |
| 16 |
pub struct CellDraw { |
| 17 |
pub c: char, |
| 18 |
|
| 19 |
pub x: f32, |
| 20 |
pub y: f32, |
| 21 |
pub color: [f32; 4], |
| 22 |
} |
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|
| 24 |
|
| 25 |
#[derive(Debug, Clone, Copy)] |
| 26 |
pub struct BgFill { |
| 27 |
pub x: f32, |
| 28 |
pub y: f32, |
| 29 |
pub w: f32, |
| 30 |
pub h: f32, |
| 31 |
pub color: [f32; 4], |
| 32 |
} |
| 33 |
|
| 34 |
const ATLAS_SIZE: u32 = 1024; |
| 35 |
|
| 36 |
#[repr(C)] |
| 37 |
#[derive(Clone, Copy, Pod, Zeroable)] |
| 38 |
struct Instance { |
| 39 |
pos: [f32; 2], |
| 40 |
size: [f32; 2], |
| 41 |
uv_min: [f32; 2], |
| 42 |
uv_max: [f32; 2], |
| 43 |
color: [f32; 4], |
| 44 |
} |
| 45 |
|
| 46 |
#[repr(C)] |
| 47 |
#[derive(Clone, Copy, Pod, Zeroable)] |
| 48 |
struct Uniforms { |
| 49 |
screen: [f32; 2], |
| 50 |
_pad: [f32; 2], |
| 51 |
} |
| 52 |
|
| 53 |
const QUAD: [[f32; 2]; 4] = [[0.0, 0.0], [1.0, 0.0], [0.0, 1.0], [1.0, 1.0]]; |
| 54 |
const INDICES: [u16; 6] = [0, 1, 2, 2, 1, 3]; |
| 55 |
|
| 56 |
const SHADER: &str = r" |
| 57 |
struct Uniforms { |
| 58 |
screen: vec2<f32>, |
| 59 |
_pad: vec2<f32>, |
| 60 |
}; |
| 61 |
|
| 62 |
@group(0) @binding(0) var<uniform> u: Uniforms; |
| 63 |
@group(0) @binding(1) var atlas: texture_2d<f32>; |
| 64 |
@group(0) @binding(2) var samp: sampler; |
| 65 |
|
| 66 |
struct VOut { |
| 67 |
@builtin(position) pos: vec4<f32>, |
| 68 |
@location(0) uv: vec2<f32>, |
| 69 |
@location(1) color: vec4<f32>, |
| 70 |
}; |
| 71 |
|
| 72 |
@vertex |
| 73 |
fn vs( |
| 74 |
@location(0) corner: vec2<f32>, |
| 75 |
@location(1) inst_pos: vec2<f32>, |
| 76 |
@location(2) inst_size: vec2<f32>, |
| 77 |
@location(3) uv_min: vec2<f32>, |
| 78 |
@location(4) uv_max: vec2<f32>, |
| 79 |
@location(5) color: vec4<f32>, |
| 80 |
) -> VOut { |
| 81 |
let px = inst_pos + corner * inst_size; |
| 82 |
let ndc = vec2<f32>( |
| 83 |
(px.x / u.screen.x) * 2.0 - 1.0, |
| 84 |
1.0 - (px.y / u.screen.y) * 2.0, |
| 85 |
); |
| 86 |
var out: VOut; |
| 87 |
out.pos = vec4<f32>(ndc, 0.0, 1.0); |
| 88 |
out.uv = mix(uv_min, uv_max, corner); |
| 89 |
out.color = color; |
| 90 |
return out; |
| 91 |
} |
| 92 |
|
| 93 |
@fragment |
| 94 |
fn fs(in: VOut) -> @location(0) vec4<f32> { |
| 95 |
let a = textureSample(atlas, samp, in.uv).r; |
| 96 |
return vec4<f32>(in.color.rgb, in.color.a * a); |
| 97 |
} |
| 98 |
"; |
| 99 |
|
| 100 |
pub struct TextRenderer { |
| 101 |
pipeline: wgpu::RenderPipeline, |
| 102 |
bind_group: wgpu::BindGroup, |
| 103 |
uniforms_buf: wgpu::Buffer, |
| 104 |
quad_buf: wgpu::Buffer, |
| 105 |
index_buf: wgpu::Buffer, |
| 106 |
instance_buf: wgpu::Buffer, |
| 107 |
instance_cap: u64, |
| 108 |
atlas: GlyphAtlas, |
| 109 |
shaper: Shaper, |
| 110 |
|
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|
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|
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cache: HashMap<(FontId, GlyphId), Option<CachedGlyph>>, |
| 114 |
|
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|
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|
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row_cache: Vec<Vec<CachedCell>>, |
| 118 |
} |
| 119 |
|
| 120 |
#[derive(Clone, Copy)] |
| 121 |
struct CachedGlyph { |
| 122 |
slot: AtlasSlot, |
| 123 |
left: i32, |
| 124 |
top: i32, |
| 125 |
} |
| 126 |
|
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|
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|
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|
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|
| 131 |
#[derive(Clone, Copy)] |
| 132 |
struct CachedCell { |
| 133 |
col: u16, |
| 134 |
slot: AtlasSlot, |
| 135 |
left: i32, |
| 136 |
top: i32, |
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|
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|
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|
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dx: f32, |
| 141 |
dy: f32, |
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color: [f32; 4], |
| 143 |
} |
| 144 |
|
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|
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|
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|
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|
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|
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|
| 151 |
pub enum CellText { |
| 152 |
Char(char), |
| 153 |
Cluster(String), |
| 154 |
} |
| 155 |
|
| 156 |
impl TextRenderer { |
| 157 |
pub fn new( |
| 158 |
device: &wgpu::Device, |
| 159 |
queue: &wgpu::Queue, |
| 160 |
format: wgpu::TextureFormat, |
| 161 |
font_data: Vec<u8>, |
| 162 |
font_px: f32, |
| 163 |
|
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|
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|
| 166 |
cell: crate::CellMetrics, |
| 167 |
|
| 168 |
|
| 169 |
|
| 170 |
weight: f32, |
| 171 |
) -> anyhow::Result<Self> { |
| 172 |
let atlas = GlyphAtlas::new(device, queue, ATLAS_SIZE); |
| 173 |
let shaper = Shaper::new(font_data, font_px, cell, weight)?; |
| 174 |
|
| 175 |
let uniforms_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { |
| 176 |
label: Some("shop.text.uniforms"), |
| 177 |
contents: bytemuck::bytes_of(&Uniforms { |
| 178 |
screen: [1.0, 1.0], |
| 179 |
_pad: [0.0, 0.0], |
| 180 |
}), |
| 181 |
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST, |
| 182 |
}); |
| 183 |
let quad_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { |
| 184 |
label: Some("shop.text.quad"), |
| 185 |
contents: bytemuck::cast_slice(&QUAD), |
| 186 |
usage: wgpu::BufferUsages::VERTEX, |
| 187 |
}); |
| 188 |
let index_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { |
| 189 |
label: Some("shop.text.index"), |
| 190 |
contents: bytemuck::cast_slice(&INDICES), |
| 191 |
usage: wgpu::BufferUsages::INDEX, |
| 192 |
}); |
| 193 |
let instance_cap: u64 = 256; |
| 194 |
let instance_buf = device.create_buffer(&wgpu::BufferDescriptor { |
| 195 |
label: Some("shop.text.instances"), |
| 196 |
size: instance_cap * std::mem::size_of::<Instance>() as u64, |
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usage: wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST, |
| 198 |
mapped_at_creation: false, |
| 199 |
}); |
| 200 |
|
| 201 |
let sampler = device.create_sampler(&wgpu::SamplerDescriptor { |
| 202 |
label: Some("shop.text.sampler"), |
| 203 |
mag_filter: wgpu::FilterMode::Linear, |
| 204 |
min_filter: wgpu::FilterMode::Linear, |
| 205 |
..Default::default() |
| 206 |
}); |
| 207 |
|
| 208 |
let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor { |
| 209 |
label: Some("shop.text.bgl"), |
| 210 |
entries: &[ |
| 211 |
wgpu::BindGroupLayoutEntry { |
| 212 |
binding: 0, |
| 213 |
visibility: wgpu::ShaderStages::VERTEX, |
| 214 |
ty: wgpu::BindingType::Buffer { |
| 215 |
ty: wgpu::BufferBindingType::Uniform, |
| 216 |
has_dynamic_offset: false, |
| 217 |
min_binding_size: None, |
| 218 |
}, |
| 219 |
count: None, |
| 220 |
}, |
| 221 |
wgpu::BindGroupLayoutEntry { |
| 222 |
binding: 1, |
| 223 |
visibility: wgpu::ShaderStages::FRAGMENT, |
| 224 |
ty: wgpu::BindingType::Texture { |
| 225 |
sample_type: wgpu::TextureSampleType::Float { filterable: true }, |
| 226 |
view_dimension: wgpu::TextureViewDimension::D2, |
| 227 |
multisampled: false, |
| 228 |
}, |
| 229 |
count: None, |
| 230 |
}, |
| 231 |
wgpu::BindGroupLayoutEntry { |
| 232 |
binding: 2, |
| 233 |
visibility: wgpu::ShaderStages::FRAGMENT, |
| 234 |
ty: wgpu::BindingType::Sampler(wgpu::SamplerBindingType::Filtering), |
| 235 |
count: None, |
| 236 |
}, |
| 237 |
], |
| 238 |
}); |
| 239 |
|
| 240 |
let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor { |
| 241 |
label: Some("shop.text.bg"), |
| 242 |
layout: &bind_group_layout, |
| 243 |
entries: &[ |
| 244 |
wgpu::BindGroupEntry { |
| 245 |
binding: 0, |
| 246 |
resource: uniforms_buf.as_entire_binding(), |
| 247 |
}, |
| 248 |
wgpu::BindGroupEntry { |
| 249 |
binding: 1, |
| 250 |
resource: wgpu::BindingResource::TextureView(&atlas.view), |
| 251 |
}, |
| 252 |
wgpu::BindGroupEntry { |
| 253 |
binding: 2, |
| 254 |
resource: wgpu::BindingResource::Sampler(&sampler), |
| 255 |
}, |
| 256 |
], |
| 257 |
}); |
| 258 |
|
| 259 |
let module = device.create_shader_module(wgpu::ShaderModuleDescriptor { |
| 260 |
label: Some("shop.text.shader"), |
| 261 |
source: wgpu::ShaderSource::Wgsl(SHADER.into()), |
| 262 |
}); |
| 263 |
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { |
| 264 |
label: Some("shop.text.pl"), |
| 265 |
bind_group_layouts: &[Some(&bind_group_layout)], |
| 266 |
immediate_size: 0, |
| 267 |
}); |
| 268 |
let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor { |
| 269 |
label: Some("shop.text.pipeline"), |
| 270 |
layout: Some(&pipeline_layout), |
| 271 |
vertex: wgpu::VertexState { |
| 272 |
module: &module, |
| 273 |
entry_point: Some("vs"), |
| 274 |
compilation_options: wgpu::PipelineCompilationOptions::default(), |
| 275 |
buffers: &[ |
| 276 |
Some(wgpu::VertexBufferLayout { |
| 277 |
array_stride: 8, |
| 278 |
step_mode: wgpu::VertexStepMode::Vertex, |
| 279 |
attributes: &wgpu::vertex_attr_array![0 => Float32x2], |
| 280 |
}), |
| 281 |
Some(wgpu::VertexBufferLayout { |
| 282 |
array_stride: std::mem::size_of::<Instance>() as u64, |
| 283 |
step_mode: wgpu::VertexStepMode::Instance, |
| 284 |
attributes: &wgpu::vertex_attr_array![ |
| 285 |
1 => Float32x2, |
| 286 |
2 => Float32x2, |
| 287 |
3 => Float32x2, |
| 288 |
4 => Float32x2, |
| 289 |
5 => Float32x4, |
| 290 |
], |
| 291 |
}), |
| 292 |
], |
| 293 |
}, |
| 294 |
fragment: Some(wgpu::FragmentState { |
| 295 |
module: &module, |
| 296 |
entry_point: Some("fs"), |
| 297 |
compilation_options: wgpu::PipelineCompilationOptions::default(), |
| 298 |
targets: &[Some(wgpu::ColorTargetState { |
| 299 |
format, |
| 300 |
blend: Some(wgpu::BlendState::ALPHA_BLENDING), |
| 301 |
write_mask: wgpu::ColorWrites::ALL, |
| 302 |
})], |
| 303 |
}), |
| 304 |
primitive: wgpu::PrimitiveState::default(), |
| 305 |
depth_stencil: None, |
| 306 |
multisample: wgpu::MultisampleState::default(), |
| 307 |
multiview_mask: None, |
| 308 |
cache: None, |
| 309 |
}); |
| 310 |
|
| 311 |
Ok(Self { |
| 312 |
pipeline, |
| 313 |
bind_group, |
| 314 |
uniforms_buf, |
| 315 |
quad_buf, |
| 316 |
index_buf, |
| 317 |
instance_buf, |
| 318 |
instance_cap, |
| 319 |
atlas, |
| 320 |
shaper, |
| 321 |
cache: HashMap::new(), |
| 322 |
row_cache: Vec::new(), |
| 323 |
}) |
| 324 |
} |
| 325 |
|
| 326 |
|
| 327 |
pub fn ensure_rows(&mut self, rows: u16) { |
| 328 |
self.row_cache.resize(rows as usize, Vec::new()); |
| 329 |
} |
| 330 |
|
| 331 |
|
| 332 |
pub fn clear_rows(&mut self) { |
| 333 |
for row in &mut self.row_cache { |
| 334 |
row.clear(); |
| 335 |
} |
| 336 |
} |
| 337 |
|
| 338 |
|
| 339 |
|
| 340 |
pub fn scroll(&mut self, delta: i16) { |
| 341 |
if delta == 0 || self.row_cache.is_empty() { |
| 342 |
return; |
| 343 |
} |
| 344 |
let n = delta.unsigned_abs() as usize; |
| 345 |
let n = n.min(self.row_cache.len()); |
| 346 |
if delta > 0 { |
| 347 |
self.row_cache.rotate_left(n); |
| 348 |
} else { |
| 349 |
self.row_cache.rotate_right(n); |
| 350 |
} |
| 351 |
} |
| 352 |
|
| 353 |
|
| 354 |
pub fn update_row( |
| 355 |
&mut self, |
| 356 |
queue: &wgpu::Queue, |
| 357 |
row: u16, |
| 358 |
cells: impl IntoIterator<Item = (u16, CellText, [f32; 4])>, |
| 359 |
) { |
| 360 |
let Some(slot) = self.row_cache.get_mut(row as usize) else { |
| 361 |
return; |
| 362 |
}; |
| 363 |
slot.clear(); |
| 364 |
let atlas = &mut self.atlas; |
| 365 |
let cache = &mut self.cache; |
| 366 |
let shaper = &mut self.shaper; |
| 367 |
|
| 368 |
|
| 369 |
|
| 370 |
let mut push = |slot: &mut Vec<CachedCell>, |
| 371 |
shaper: &mut Shaper, |
| 372 |
font: FontId, |
| 373 |
id, |
| 374 |
col, |
| 375 |
dx: f32, |
| 376 |
dy: f32, |
| 377 |
color| { |
| 378 |
let cached = match cache.get(&(font, id)).copied() { |
| 379 |
Some(v) => v, |
| 380 |
None => { |
| 381 |
let entry = shaper.rasterize(font, id).and_then(|r| { |
| 382 |
atlas |
| 383 |
.upload(queue, r.width, r.height, &r.bitmap) |
| 384 |
.map(|s| CachedGlyph { |
| 385 |
slot: s, |
| 386 |
left: r.placement_left, |
| 387 |
top: r.placement_top, |
| 388 |
}) |
| 389 |
}); |
| 390 |
cache.insert((font, id), entry); |
| 391 |
entry |
| 392 |
} |
| 393 |
}; |
| 394 |
if let Some(g) = cached |
| 395 |
&& g.slot.px[0] > 0 |
| 396 |
&& g.slot.px[1] > 0 |
| 397 |
{ |
| 398 |
slot.push(CachedCell { |
| 399 |
col, |
| 400 |
slot: g.slot, |
| 401 |
left: g.left, |
| 402 |
top: g.top, |
| 403 |
dx, |
| 404 |
dy, |
| 405 |
color, |
| 406 |
}); |
| 407 |
} |
| 408 |
}; |
| 409 |
for (col, text, color) in cells { |
| 410 |
match text { |
| 411 |
CellText::Char(c) => { |
| 412 |
let (font, id) = shaper.glyph_id_for(c); |
| 413 |
push(slot, shaper, font, id, col, 0.0, 0.0, color); |
| 414 |
} |
| 415 |
CellText::Cluster(s) => { |
| 416 |
|
| 417 |
|
| 418 |
|
| 419 |
|
| 420 |
|
| 421 |
|
| 422 |
|
| 423 |
|
| 424 |
|
| 425 |
|
| 426 |
|
| 427 |
|
| 428 |
|
| 429 |
|
| 430 |
|
| 431 |
|
| 432 |
|
| 433 |
|
| 434 |
|
| 435 |
|
| 436 |
|
| 437 |
|
| 438 |
|
| 439 |
|
| 440 |
|
| 441 |
|
| 442 |
|
| 443 |
|
| 444 |
|
| 445 |
let base = s.chars().next().unwrap_or(' '); |
| 446 |
let (font, _) = shaper.glyph_id_for(base); |
| 447 |
let mut pen_x = 0.0; |
| 448 |
for g in shaper.shape(font, &s) { |
| 449 |
push( |
| 450 |
slot, |
| 451 |
shaper, |
| 452 |
font, |
| 453 |
g.id, |
| 454 |
col, |
| 455 |
pen_x + g.x_offset, |
| 456 |
g.y_offset, |
| 457 |
color, |
| 458 |
); |
| 459 |
pen_x += g.advance; |
| 460 |
} |
| 461 |
} |
| 462 |
} |
| 463 |
} |
| 464 |
} |
| 465 |
|
| 466 |
|
| 467 |
|
| 468 |
|
| 469 |
|
| 470 |
#[allow(clippy::too_many_arguments)] |
| 471 |
pub fn draw_cached( |
| 472 |
&mut self, |
| 473 |
device: &wgpu::Device, |
| 474 |
queue: &wgpu::Queue, |
| 475 |
view: &wgpu::TextureView, |
| 476 |
encoder: &mut wgpu::CommandEncoder, |
| 477 |
fills: &[BgFill], |
| 478 |
pad_x: f32, |
| 479 |
pad_y: f32, |
| 480 |
cell_w: f32, |
| 481 |
cell_h: f32, |
| 482 |
) { |
| 483 |
let baseline = self.shaper.baseline(); |
| 484 |
let glyph_count: usize = self.row_cache.iter().map(Vec::len).sum(); |
| 485 |
let mut instances: Vec<Instance> = Vec::with_capacity(fills.len() + glyph_count); |
| 486 |
let solid_uv = self.atlas.solid_uv; |
| 487 |
|
| 488 |
for fill in fills { |
| 489 |
instances.push(Instance { |
| 490 |
pos: [fill.x, fill.y], |
| 491 |
size: [fill.w, fill.h], |
| 492 |
uv_min: solid_uv, |
| 493 |
uv_max: solid_uv, |
| 494 |
color: fill.color, |
| 495 |
}); |
| 496 |
} |
| 497 |
|
| 498 |
for (row_idx, row) in self.row_cache.iter().enumerate() { |
| 499 |
let row_y = pad_y + row_idx as f32 * cell_h; |
| 500 |
for cell in row { |
| 501 |
let cell_x = pad_x + cell.col as f32 * cell_w; |
| 502 |
instances.push(Instance { |
| 503 |
pos: [ |
| 504 |
cell_x + cell.left as f32 + cell.dx, |
| 505 |
row_y + baseline - cell.top as f32 - cell.dy, |
| 506 |
], |
| 507 |
size: [cell.slot.px[0] as f32, cell.slot.px[1] as f32], |
| 508 |
uv_min: cell.slot.uv_min, |
| 509 |
uv_max: cell.slot.uv_max, |
| 510 |
color: cell.color, |
| 511 |
}); |
| 512 |
} |
| 513 |
} |
| 514 |
|
| 515 |
if instances.is_empty() { |
| 516 |
return; |
| 517 |
} |
| 518 |
let needed = instances.len() as u64; |
| 519 |
if needed > self.instance_cap { |
| 520 |
let new_cap = needed.next_power_of_two(); |
| 521 |
self.instance_buf = device.create_buffer(&wgpu::BufferDescriptor { |
| 522 |
label: Some("shop.text.instances"), |
| 523 |
size: new_cap * std::mem::size_of::<Instance>() as u64, |
| 524 |
usage: wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST, |
| 525 |
mapped_at_creation: false, |
| 526 |
}); |
| 527 |
self.instance_cap = new_cap; |
| 528 |
} |
| 529 |
queue.write_buffer(&self.instance_buf, 0, bytemuck::cast_slice(&instances)); |
| 530 |
|
| 531 |
let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor { |
| 532 |
label: Some("shop.text.cached"), |
| 533 |
color_attachments: &[Some(wgpu::RenderPassColorAttachment { |
| 534 |
view, |
| 535 |
resolve_target: None, |
| 536 |
ops: wgpu::Operations { |
| 537 |
load: wgpu::LoadOp::Load, |
| 538 |
store: wgpu::StoreOp::Store, |
| 539 |
}, |
| 540 |
depth_slice: None, |
| 541 |
})], |
| 542 |
..Default::default() |
| 543 |
}); |
| 544 |
pass.set_pipeline(&self.pipeline); |
| 545 |
pass.set_bind_group(0, &self.bind_group, &[]); |
| 546 |
pass.set_vertex_buffer(0, self.quad_buf.slice(..)); |
| 547 |
pass.set_vertex_buffer(1, self.instance_buf.slice(..)); |
| 548 |
pass.set_index_buffer(self.index_buf.slice(..), wgpu::IndexFormat::Uint16); |
| 549 |
pass.draw_indexed(0..6, 0, 0..instances.len() as u32); |
| 550 |
} |
| 551 |
|
| 552 |
|
| 553 |
|
| 554 |
|
| 555 |
pub fn draw_frame( |
| 556 |
&mut self, |
| 557 |
device: &wgpu::Device, |
| 558 |
queue: &wgpu::Queue, |
| 559 |
view: &wgpu::TextureView, |
| 560 |
encoder: &mut wgpu::CommandEncoder, |
| 561 |
fills: &[BgFill], |
| 562 |
cells: &[CellDraw], |
| 563 |
) { |
| 564 |
let baseline = self.shaper.baseline(); |
| 565 |
let solid_uv = self.atlas.solid_uv; |
| 566 |
let mut instances: Vec<Instance> = Vec::with_capacity(fills.len() + cells.len()); |
| 567 |
|
| 568 |
|
| 569 |
for fill in fills { |
| 570 |
instances.push(Instance { |
| 571 |
pos: [fill.x, fill.y], |
| 572 |
size: [fill.w, fill.h], |
| 573 |
uv_min: solid_uv, |
| 574 |
uv_max: solid_uv, |
| 575 |
color: fill.color, |
| 576 |
}); |
| 577 |
} |
| 578 |
|
| 579 |
for cell in cells { |
| 580 |
let (font, glyph_id) = self.shaper.glyph_id_for(cell.c); |
| 581 |
let cached = match self.cache.get(&(font, glyph_id)).copied() { |
| 582 |
Some(v) => v, |
| 583 |
None => { |
| 584 |
let entry = self.shaper.rasterize(font, glyph_id).and_then(|r| { |
| 585 |
self.atlas |
| 586 |
.upload(queue, r.width, r.height, &r.bitmap) |
| 587 |
.map(|slot| CachedGlyph { |
| 588 |
slot, |
| 589 |
left: r.placement_left, |
| 590 |
top: r.placement_top, |
| 591 |
}) |
| 592 |
}); |
| 593 |
self.cache.insert((font, glyph_id), entry); |
| 594 |
entry |
| 595 |
} |
| 596 |
}; |
| 597 |
if let Some(c) = cached |
| 598 |
&& c.slot.px[0] > 0 |
| 599 |
&& c.slot.px[1] > 0 |
| 600 |
{ |
| 601 |
instances.push(Instance { |
| 602 |
pos: [cell.x + c.left as f32, cell.y + baseline - c.top as f32], |
| 603 |
size: [c.slot.px[0] as f32, c.slot.px[1] as f32], |
| 604 |
uv_min: c.slot.uv_min, |
| 605 |
uv_max: c.slot.uv_max, |
| 606 |
color: cell.color, |
| 607 |
}); |
| 608 |
} |
| 609 |
} |
| 610 |
|
| 611 |
if instances.is_empty() { |
| 612 |
return; |
| 613 |
} |
| 614 |
|
| 615 |
let needed = instances.len() as u64; |
| 616 |
if needed > self.instance_cap { |
| 617 |
let new_cap = needed.next_power_of_two(); |
| 618 |
self.instance_buf = device.create_buffer(&wgpu::BufferDescriptor { |
| 619 |
label: Some("shop.text.instances"), |
| 620 |
size: new_cap * std::mem::size_of::<Instance>() as u64, |
| 621 |
usage: wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST, |
| 622 |
mapped_at_creation: false, |
| 623 |
}); |
| 624 |
self.instance_cap = new_cap; |
| 625 |
} |
| 626 |
queue.write_buffer(&self.instance_buf, 0, bytemuck::cast_slice(&instances)); |
| 627 |
|
| 628 |
let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor { |
| 629 |
label: Some("shop.text.frame"), |
| 630 |
color_attachments: &[Some(wgpu::RenderPassColorAttachment { |
| 631 |
view, |
| 632 |
resolve_target: None, |
| 633 |
ops: wgpu::Operations { |
| 634 |
load: wgpu::LoadOp::Load, |
| 635 |
store: wgpu::StoreOp::Store, |
| 636 |
}, |
| 637 |
depth_slice: None, |
| 638 |
})], |
| 639 |
..Default::default() |
| 640 |
}); |
| 641 |
pass.set_pipeline(&self.pipeline); |
| 642 |
pass.set_bind_group(0, &self.bind_group, &[]); |
| 643 |
pass.set_vertex_buffer(0, self.quad_buf.slice(..)); |
| 644 |
pass.set_vertex_buffer(1, self.instance_buf.slice(..)); |
| 645 |
pass.set_index_buffer(self.index_buf.slice(..), wgpu::IndexFormat::Uint16); |
| 646 |
pass.draw_indexed(0..6, 0, 0..instances.len() as u32); |
| 647 |
} |
| 648 |
|
| 649 |
|
| 650 |
|
| 651 |
|
| 652 |
|
| 653 |
pub fn draw_cells( |
| 654 |
&mut self, |
| 655 |
device: &wgpu::Device, |
| 656 |
queue: &wgpu::Queue, |
| 657 |
view: &wgpu::TextureView, |
| 658 |
encoder: &mut wgpu::CommandEncoder, |
| 659 |
cells: &[CellDraw], |
| 660 |
) { |
| 661 |
let baseline = self.shaper.baseline(); |
| 662 |
let mut instances: Vec<Instance> = Vec::with_capacity(cells.len()); |
| 663 |
|
| 664 |
for cell in cells { |
| 665 |
let (font, glyph_id) = self.shaper.glyph_id_for(cell.c); |
| 666 |
let cached = match self.cache.get(&(font, glyph_id)).copied() { |
| 667 |
Some(v) => v, |
| 668 |
None => { |
| 669 |
let entry = self.shaper.rasterize(font, glyph_id).and_then(|r| { |
| 670 |
self.atlas |
| 671 |
.upload(queue, r.width, r.height, &r.bitmap) |
| 672 |
.map(|slot| CachedGlyph { |
| 673 |
slot, |
| 674 |
left: r.placement_left, |
| 675 |
top: r.placement_top, |
| 676 |
}) |
| 677 |
}); |
| 678 |
self.cache.insert((font, glyph_id), entry); |
| 679 |
entry |
| 680 |
} |
| 681 |
}; |
| 682 |
if let Some(c) = cached |
| 683 |
&& c.slot.px[0] > 0 |
| 684 |
&& c.slot.px[1] > 0 |
| 685 |
{ |
| 686 |
let gx = cell.x + c.left as f32; |
| 687 |
let gy = cell.y + baseline - c.top as f32; |
| 688 |
instances.push(Instance { |
| 689 |
pos: [gx, gy], |
| 690 |
size: [c.slot.px[0] as f32, c.slot.px[1] as f32], |
| 691 |
uv_min: c.slot.uv_min, |
| 692 |
uv_max: c.slot.uv_max, |
| 693 |
color: cell.color, |
| 694 |
}); |
| 695 |
} |
| 696 |
} |
| 697 |
|
| 698 |
if instances.is_empty() { |
| 699 |
return; |
| 700 |
} |
| 701 |
|
| 702 |
let needed = instances.len() as u64; |
| 703 |
if needed > self.instance_cap { |
| 704 |
let new_cap = needed.next_power_of_two(); |
| 705 |
self.instance_buf = device.create_buffer(&wgpu::BufferDescriptor { |
| 706 |
label: Some("shop.text.instances"), |
| 707 |
size: new_cap * std::mem::size_of::<Instance>() as u64, |
| 708 |
usage: wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST, |
| 709 |
mapped_at_creation: false, |
| 710 |
}); |
| 711 |
self.instance_cap = new_cap; |
| 712 |
} |
| 713 |
queue.write_buffer(&self.instance_buf, 0, bytemuck::cast_slice(&instances)); |
| 714 |
|
| 715 |
let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor { |
| 716 |
label: Some("shop.text.cells"), |
| 717 |
color_attachments: &[Some(wgpu::RenderPassColorAttachment { |
| 718 |
view, |
| 719 |
resolve_target: None, |
| 720 |
ops: wgpu::Operations { |
| 721 |
load: wgpu::LoadOp::Load, |
| 722 |
store: wgpu::StoreOp::Store, |
| 723 |
}, |
| 724 |
depth_slice: None, |
| 725 |
})], |
| 726 |
..Default::default() |
| 727 |
}); |
| 728 |
pass.set_pipeline(&self.pipeline); |
| 729 |
pass.set_bind_group(0, &self.bind_group, &[]); |
| 730 |
pass.set_vertex_buffer(0, self.quad_buf.slice(..)); |
| 731 |
pass.set_vertex_buffer(1, self.instance_buf.slice(..)); |
| 732 |
pass.set_index_buffer(self.index_buf.slice(..), wgpu::IndexFormat::Uint16); |
| 733 |
pass.draw_indexed(0..6, 0, 0..instances.len() as u32); |
| 734 |
} |
| 735 |
|
| 736 |
pub fn resize(&self, queue: &wgpu::Queue, width: u32, height: u32) { |
| 737 |
let u = Uniforms { |
| 738 |
screen: [width as f32, height as f32], |
| 739 |
_pad: [0.0, 0.0], |
| 740 |
}; |
| 741 |
queue.write_buffer(&self.uniforms_buf, 0, bytemuck::bytes_of(&u)); |
| 742 |
} |
| 743 |
|
| 744 |
|
| 745 |
|
| 746 |
|
| 747 |
|
| 748 |
#[allow(clippy::too_many_arguments)] |
| 749 |
pub fn draw( |
| 750 |
&mut self, |
| 751 |
device: &wgpu::Device, |
| 752 |
queue: &wgpu::Queue, |
| 753 |
view: &wgpu::TextureView, |
| 754 |
encoder: &mut wgpu::CommandEncoder, |
| 755 |
text: &str, |
| 756 |
x: f32, |
| 757 |
y: f32, |
| 758 |
color: [f32; 4], |
| 759 |
) { |
| 760 |
let baseline = self.shaper.baseline(); |
| 761 |
let baseline_y = y + baseline; |
| 762 |
|
| 763 |
|
| 764 |
let glyphs = self.shaper.shape(PRIMARY, text); |
| 765 |
let mut pen_x = x; |
| 766 |
let mut instances: Vec<Instance> = Vec::with_capacity(glyphs.len()); |
| 767 |
|
| 768 |
for g in glyphs { |
| 769 |
let cached = match self.cache.get(&(PRIMARY, g.id)).copied() { |
| 770 |
Some(v) => v, |
| 771 |
None => { |
| 772 |
let entry = self.shaper.rasterize(PRIMARY, g.id).and_then(|r| { |
| 773 |
self.atlas |
| 774 |
.upload(queue, r.width, r.height, &r.bitmap) |
| 775 |
.map(|slot| CachedGlyph { |
| 776 |
slot, |
| 777 |
left: r.placement_left, |
| 778 |
top: r.placement_top, |
| 779 |
}) |
| 780 |
}); |
| 781 |
self.cache.insert((PRIMARY, g.id), entry); |
| 782 |
entry |
| 783 |
} |
| 784 |
}; |
| 785 |
if let Some(c) = cached |
| 786 |
&& c.slot.px[0] > 0 |
| 787 |
&& c.slot.px[1] > 0 |
| 788 |
{ |
| 789 |
let gx = pen_x + g.x_offset + c.left as f32; |
| 790 |
let gy = baseline_y - g.y_offset - c.top as f32; |
| 791 |
instances.push(Instance { |
| 792 |
pos: [gx, gy], |
| 793 |
size: [c.slot.px[0] as f32, c.slot.px[1] as f32], |
| 794 |
uv_min: c.slot.uv_min, |
| 795 |
uv_max: c.slot.uv_max, |
| 796 |
color, |
| 797 |
}); |
| 798 |
} |
| 799 |
pen_x += g.advance; |
| 800 |
} |
| 801 |
|
| 802 |
if instances.is_empty() { |
| 803 |
return; |
| 804 |
} |
| 805 |
|
| 806 |
let needed = instances.len() as u64; |
| 807 |
if needed > self.instance_cap { |
| 808 |
let new_cap = needed.next_power_of_two(); |
| 809 |
self.instance_buf = device.create_buffer(&wgpu::BufferDescriptor { |
| 810 |
label: Some("shop.text.instances"), |
| 811 |
size: new_cap * std::mem::size_of::<Instance>() as u64, |
| 812 |
usage: wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST, |
| 813 |
mapped_at_creation: false, |
| 814 |
}); |
| 815 |
self.instance_cap = new_cap; |
| 816 |
} |
| 817 |
queue.write_buffer(&self.instance_buf, 0, bytemuck::cast_slice(&instances)); |
| 818 |
|
| 819 |
let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor { |
| 820 |
label: Some("shop.text.pass"), |
| 821 |
color_attachments: &[Some(wgpu::RenderPassColorAttachment { |
| 822 |
view, |
| 823 |
resolve_target: None, |
| 824 |
ops: wgpu::Operations { |
| 825 |
load: wgpu::LoadOp::Load, |
| 826 |
store: wgpu::StoreOp::Store, |
| 827 |
}, |
| 828 |
depth_slice: None, |
| 829 |
})], |
| 830 |
..Default::default() |
| 831 |
}); |
| 832 |
pass.set_pipeline(&self.pipeline); |
| 833 |
pass.set_bind_group(0, &self.bind_group, &[]); |
| 834 |
pass.set_vertex_buffer(0, self.quad_buf.slice(..)); |
| 835 |
pass.set_vertex_buffer(1, self.instance_buf.slice(..)); |
| 836 |
pass.set_index_buffer(self.index_buf.slice(..), wgpu::IndexFormat::Uint16); |
| 837 |
pass.draw_indexed(0..6, 0, 0..instances.len() as u32); |
| 838 |
} |
| 839 |
} |
| 840 |
|