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max / makeover

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1 # makenot.work — the platform's titular default skin (the stock parchment
2 # look), cross-available as a universal theme. Declared by intent; the values
3 # reproduce MNW's hand-tuned look exactly. MNW tokens that diverge from a
4 # generic role (brown warning, health-*, diff-*, stripe, input/overlay tints)
5 # stay app-side literals in style.css and are intentionally not theme intents.
6
7 [meta]
8 name = "makenot.work"
9 variant = "light"
10
11 # The ramp is deeper than the look it reproduces. The original parchment put
12 # 2.8 L* between page and raised and 4.6 between bevel-light and the face it
13 # lights, which is not a weak bevel but an invisible one: nothing lifts off
14 # anything. Re-ramped to 6.7 L* page-to-raised (2026-07-31), the third theme to
15 # need it after goingson and audiofiles. Rejected: 4.2, legible on cards and
16 # marginal on badges and chips; 11.3, which reads as System 7 and changes what
17 # the brand looks like rather than what it is made of.
18 [surface]
19 page = "#ddd6c9"
20 raised = "#efe9e0"
21 sunken = "#cdc5b5"
22 # Equal to raised. An overlay is a raised surface that happens to float, and
23 # giving it its own value only made the two disagree by a rounding error.
24 overlay = "#efe9e0"
25
26 [content]
27 primary = "#3d3530"
28
29 [action]
30 primary = "#6c5ce7"
31
32 [status]
33 danger = "#c0392b"
34 success = "#27ae60"
35 warning = "#f59e0b"
36 info = "#17a2b8"
37
38 [line]
39 # Held against the deeper page rather than kept where it was: a border tuned to
40 # the old parchment reads as a smudge once the page drops beneath it.
41 border = "#b3ab97"
42
43 [category]
44 one = "#c0392b"
45 two = "#27ae60"
46 three = "#6c5ce7"
47 four = "#f59e0b"
48 five = "#a29bfe"
49 six = "#17a2b8"
50